/*
 * Copyright © 2004-2021 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.datapack.handlers.targethandlers;

import java.util.ArrayList;
import java.util.Collection;
import java.util.List;

import com.l2jserver.gameserver.handler.ITargetTypeHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.skills.targets.TargetType;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.util.Util;

/**
 * @author UnAfraid
 */
public class AreaSummon implements ITargetTypeHandler {
	@Override
	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) {
		List<L2Character> targetList = new ArrayList<>();
		target = activeChar.getSummon();
		if ((target == null) || !target.isServitor() || target.isDead()) {
			return EMPTY_TARGET_LIST;
		}
		
		if (onlyFirst) {
			return new L2Character[] {
				target
			};
		}
		
		final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE));
		final Collection<L2Character> objs = target.getKnownList().getKnownCharacters();
		int maxTargets = skill.getAffectLimit();
		
		for (L2Character obj : objs) {
			if ((obj == null) || (obj == target) || (obj == activeChar)) {
				continue;
			}
			
			if (!Util.checkIfInRange(skill.getAffectRange(), target, obj, true)) {
				continue;
			}
			
			if (!(obj.isAttackable() || obj.isPlayable())) {
				continue;
			}
			
			if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) {
				continue;
			}
			
			if ((maxTargets > 0) && (targetList.size() >= maxTargets)) {
				break;
			}
			
			targetList.add(obj);
		}
		
		if (targetList.isEmpty()) {
			return EMPTY_TARGET_LIST;
		}
		
		return targetList.toArray(EMPTY_TARGET_LIST);
	}
	
	@Override
	public Enum<TargetType> getTargetType() {
		return TargetType.AREA_SUMMON;
	}
}
